An uncomplicated game using a set of cards numbered 1 to 104. The aim is to avoid collecting any cards, since every card you take gives you penalty points – shown as bulls’ heads (top & bottom of the cards).
Players want to accululate as few points as possible.

Most cards carry one penalty point: others range from three to seven!

Each player is dealt ten cards, and four are laid face up, becoming the starting cards for the round – each forms the start of a row. Each row is permitted hold up to five cards, and no more. All players firstly and secretly choose one card to play (laying it face down), hoping to add it safely to the end of one of the four rows. Once all have chosen, their cards are revealed simultaneously.

Beginning with the player who played the card with the lowest value, cards are added to the four rows, following two very strict but very simple rules. The main one is that cards must be placed in ascending order based on their value. The other is that if they could notionally go in more than one row, cards must be placed at the end of the row whose current highest card is closest to their new card.

Bullheads sjowing on 6Nimmt cards.

If a row gets to a point where the next card to join it would make six – the player has to pick up the whole row, along with the bulls’ head penalties. These cards show 8 bulls’ heads.
6 Nimmt! in English means 6 Take!

People may not catch on instantly to the idea of deliberately not winning cards, easy though it seems – so the game may feel more complicated than it really is. Doing so in the face of competition from others who are trying hard to not win can make for an exciting and unpredictable game.

  • getting used to not winning takes a little getting used to …
  • no setting up
  • replayable
  • calls for strategic thinking – delayed action
  • somewhat combative, “quietly”
  • luck is involved – what 10 cards will you be landed with?
  • may be best with five or six players

You’d enjoy 6Nimmt ~ it’s fun !